IJPM Editorial
Volume 20, Issue 1, 2025
1. Ensuring Survival through Business Process Re-Engineering (BPR) in the Manufacturing Industry: The Case of a UK SME
- Valessa Warren
Business Process Reengineering (BPR) is a radical approach, not a single project but a steady learning and relearning process that adapts to change as part of its identity. It needs a highly committed team to keep on tackling issues in logical, well-considered and innovative ways, in order to foster continuous improvement. The Japanese Kaizen approach has similarities. The word in Japanese means ‘good change’. The baseline idea is that continuous small incremental changes accumulate and grow into high impact improvements. This article explores BPR and Kaizen in a British family-owned SME. The results are encouraging, and may apply to other types of company in other places. Extending this research would be beneficial in finding out how far the gains are consistent across the board.
2. Generative Artificial Intelligence for Agile Project Management
-Richardus Eko Indrajit & KC Chan
Agility in business is essential in our world of rapid change, right from the ideas phase, through to project management,. AI expands possibilities, through the computer’s ability to learn and make decisions, and is excellent for analysis of data. Generative AI takes this further, using data to create new content. There are agile methodologies to promote feedback loops for rapid response, with collaboration and a sense of ownership, a great motivator. The people involved add variations, using information generated to informed quick decisions. Historical and predictive data can merge. Generative AI can repeatedly analyse the variables and make it easier and quicker to assess the risk involved. Inevitably with new technology, it is essential that users have thorough training. Used well, it will improve both project management and cohesion amongst the workforce.
3. Impact of Innovation, Leadership, and Entrepreneurial Orientation Affect Employment Opportunity in Myanmar and the Centre for Vocational Training (CVT) on Youth Employability
- Kay Khaing Aung & Ian Mackechnie
Youth unemployment creates big problems, both for the individual and the economy. For the individual it may degrade self-esteem and bring feelings of helplessness. When it is widespread, it can seem to be normal and decrease motivation to the point that the unemployed no longer expect to find a job at all. Talent goes unobserved, possibly for a lifetime. It wastes what could be valuable contributions to the economy. There are not enough jobs, low security levels, not enough training, not enough skilled people to take on what jobs there are. This doesn’t just apply to specific skills. The generic skills of employability need to be there. These include critical thinking, the ability to look at a problem and devise solutions, and interpersonal skills. Training centres are needed for all-round improvement.
4. Adoption of the Metaverse for Business Enterprises: Review of the Literature with the UTAUT Framework
- Jason Low
The metaverse is in its infancy. It extends the internet into an immersive experience, combining the real and the virtual worlds. Zuckerberg has described it as being inside the internet rather than simply viewing it. Zoom seems to bring people together as though they are in the same room. The metaverse brings this closer using avatars. As often happens with new technology, there is a time-lag before people really accept it. It may arrive with jubilation, be celebrated as a major advance, only to sink into doubt and disdain, followed perhaps by increasing acceptance . This paper looks at the Unified Theory of Acceptance and Use of Technology (UTAUT) in relation to the metaverse. Briefly, the model gives four factors influencing acceptance, performance expectancy, effort expectancy, social influence, and facilitating conditions.